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James Pond 2: Codename RoboCod

Un jeu homebrew pour PS5 · Par Gary Riches

A static recompilation by griches of James Pond 2: Codename RoboCod (Amiga, Millennium, 1991): the game's 68000 code is translated into C++, so it runs as a program of its own instead of in an emulator, at 4K on the PS5. It adds what the Amiga never had: true widescreen (the game is redrawn wider from its own state, not stretched), smooth motion at the display's refresh rate, a pause menu (Options) with a quick save and three save slots, a level select, the game's own cheats, crisp, pixel perfect, soft or CRT picture with optional scanlines, Amiga 500 or 1200 sound, rumble and PlayStation buttons. Bring your own Amiga disk image: an .adf of the Kixx re-release or a common cracked disk (Skid Row's, for example), also as .adz or inside a .zip. It goes straight in the title's folder, any file name; the game plays from it with nothing to unpack. The original Millennium release, extended ADF, .dms and .ipf images don't work yet, and the game says which you have.

Version
1.0.2
À fournir
Votre Amiga disk image (.adf of the Kixx release or a common crack)

Comment installer James Pond 2: Codename RoboCod sur PS5

  1. Installez RecompStore sur votre PS5 jailbreakée. Obtenir RecompStore
  2. Ouvrez RecompStore et trouvez James Pond 2: Codename RoboCod dans Jeux.
  3. Appuyez sur Installer. La boutique le télécharge depuis la version GitHub de son développeur et le tient à jour.
  4. Configurez-le à partir de votre propre Amiga disk image (.adf of the Kixx release or a common crack).

Code source sur GitHub

Ni RecompStore ni le dépôt GitHub de ce jeu n'hébergent de fichiers de jeu. Configurez-le à partir de votre propre copie obtenue légalement.

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