Lost Odyssey
PS5 için bir homebrew oyun · Geliştiren: Dragonscales
A native PS5 port of LostOdysseyRecomp, the static recompilation of Lost Odyssey. It is not an emulator: the original Xbox 360 game code is recompiled into native code and runs on the PS5's own CPU and GPU, with Vulkan graphics through mihawk-99's PS5 build of Mesa's RADV driver. What works - Title screen, movies, field exploration, battles, cutscenes and menus - Saving and loading - 2560x1440 at up to 120 FPS on a 120 Hz display (60 FPS on 60 Hz) - HDR10 with peak-brightness calibration - DualSense with PlayStation button prompts - Debug menu (L1+R1) extras, such as refilling HP/MP after every save Status: beta - Tested on one console (firmware 13.60) with the USA/Europe four-disc set - A two-hour session with many area loads, battles and cutscenes ran without a crash - Known: a few seconds at about 70-80 FPS at the start of battles - Discs 2-4 are untested Setup 1. Install the title. 2. On a Windows or Linux PC, run the shader cache builder from the GitHub release on your own disc folder (30-90 minutes). It downloads the game's shader pack from the upstream project and builds the rest from your discs. Copy the cache and shaders folders it makes into /data/homebrew/PPSA99212/. 3. Copy your extracted disc1-disc4 folders into /data/homebrew/PPSA99212/game/ over FTP. 4. Launch Lost Odyssey from the home screen. No game files or game-derived shaders are included. Bug reports: open an issue on GitHub with the newest log from /data/homebrew/PPSA99212/logs/, and boot.txt if it crashed (copy boot.txt before relaunching).
- Sürüm
- 0.1.0-alpha.2
- Sizden
- Your own Lost Odyssey discs (USA/Europe 4-disc set), extracted, and a Windows or Linux PC to build the shaders once. (sizin)
Lost Odyssey PS5’e nasıl kurulur
- RecompStore’u jailbreak’li PS5’ine kur. RecompStore'u edinin
- RecompStore’u aç ve Lost Odyssey uygulamasını Oyunlar içinde bul.
- Yükle’ye bas. Mağaza onu geliştiricisinin GitHub sürümünden indirir ve güncel tutar.
- Kendi Your own Lost Odyssey discs (USA/Europe 4-disc set), extracted, and a Windows or Linux PC to build the shaders once. ile kur.
RecompStore ve bu oyunun GitHub deposu hiçbir oyun dosyası barındırmaz. Oyunu, yasal yollarla edindiğiniz kendi kopyanızdan hazırlayın.