Lost Odyssey
Game homebrew PS5 · Oleh Dragonscales
A native PS5 port of LostOdysseyRecomp, the static recompilation of Lost Odyssey. It is not an emulator: the original Xbox 360 game code is recompiled into native code and runs on the PS5's own CPU and GPU, with Vulkan graphics through mihawk-99's PS5 build of Mesa's RADV driver. What works - Title screen, movies, field exploration, battles, cutscenes and menus - Saving and loading - 2560x1440 at up to 120 FPS on a 120 Hz display (60 FPS on 60 Hz) - HDR10 with peak-brightness calibration - DualSense with PlayStation button prompts - Debug menu (L1+R1) extras, such as refilling HP/MP after every save Status: beta - Tested on one console (firmware 13.60) with the USA/Europe four-disc set - A two-hour session with many area loads, battles and cutscenes ran without a crash - Known: a few seconds at about 70-80 FPS at the start of battles - Discs 2-4 are untested Setup 1. Install the title. 2. On a Windows or Linux PC, run the shader cache builder from the GitHub release on your own disc folder (30-90 minutes). It downloads the game's shader pack from the upstream project and builds the rest from your discs. Copy the cache and shaders folders it makes into /data/homebrew/PPSA99212/. 3. Copy your extracted disc1-disc4 folders into /data/homebrew/PPSA99212/game/ over FTP. 4. Launch Lost Odyssey from the home screen. No game files or game-derived shaders are included. Bug reports: open an issue on GitHub with the newest log from /data/homebrew/PPSA99212/logs/, and boot.txt if it crashed (copy boot.txt before relaunching).
- Versi
- 0.1.0-alpha.2
- Yang perlu kamu siapkan
- Milikmu: Your own Lost Odyssey discs (USA/Europe 4-disc set), extracted, and a Windows or Linux PC to build the shaders once.
Cara memasang Lost Odyssey di PS5
- Pasang RecompStore di PS5 jailbreak-mu. Dapatkan RecompStore
- Buka RecompStore dan cari Lost Odyssey di Game.
- Tekan Pasang. Toko mengunduhnya dari rilis GitHub developernya dan menjaganya tetap terbaru.
- Siapkan dari Your own Lost Odyssey discs (USA/Europe 4-disc set), extracted, and a Windows or Linux PC to build the shaders once. milikmu sendiri.
RecompStore dan repositori GitHub game ini tidak menyimpan file game apa pun. Siapkan dari salinan milikmu yang diperoleh secara legal.